|
Post by Jazhara on Mar 7, 2005 23:32:39 GMT -8
This. Is. The. Ultimate. Blaster. Shop. To top all shops. Updated, everything new. Top of the line, very expensive.
[glow=blue,3,300]"You don't find your every-day DL-44 blaster pistol here! You get weapons that you can't find in ordinary shops here!"[/glow]
|
|
|
Post by Jazhara on Mar 19, 2005 15:08:22 GMT -8
Ranged Weapons [glow=red,1,300]The most common type of energy weapon.[/glow]
> BlasTech DH-17 ---550 Small. Long nosed. Popular among smugglers. > BlasTech DH-23 "Outback"---500 Inferior to DH-17, but more durability.
> BlasTech DH-18---500 Common in Mos Eisley.
> BlasTech DL-22----300 Inceases damage. > Elmainin Armaments SBP-200---300 Fragile, less efective, sold to backwater planets.
> Graff-Timms Industrial ATA Pulse-Wave Blaster---600 Pulse wave blaster. Poor range.
> Imperial Munitions/BlasTech KK-5----600 Used by Imperials.
> Imperial Munitions/SoroSuub SC-4----500 Tracking device in the grip, transmits information to the computer.
>Merr-Sonn Model 44----500 Used by civilians.
> Merr-Sonn Model 434 "Deathhammer" ---650 Common among bounty hunters.
> Merr-Sonn IR-5 "Intimidator"----750 (+ 200 for retractable stock) Can be set up to be automatic.
>Sorosuub ELG-3A "Diplomat's Blaster"---500 Intended for bodyguards & diplomats.
Heavy Blaster Pistols [glow=red,1,300]In between a regular blaster and a blaster rifle.[/glow]
BlasTech DL-44/MerrSonn "Flash" 4 Heavt Blaster Pistol----750 Common blaster (used by Han Solo)
>BlasTech DT-12 Heavy Blastor Pistol---900 For those who lack hands like humans. (Used by Greedo)
>BlasTech DY-225----900 Weapon for crowd control, bringing down powerful opponents.
> Caliban Model X ---975 A weapon found common among the Rebellion.
> Mer-Sonn "Power" 5-----825 Light-weight, fragile, competes w/ DL-44.
>SoroSuub Model Kylan-3----825 A huge shipment of these weapons "accidentally" made in into the hands of the Rebellion.
> SorSuub "Renegade"---- 840 Heavy stun blaster, extremely popular w/ pirates & smugglers.
> SoroSuub Security S-5----900 Biult-in dart launcher & grappling hook.
Hold-Out Blasters [glow=red,1,300]Very small blaster thatcan be concealed easily.[/glow]
>BlasTech HSB-200 ----- 360 Large and clunky. Requires new power pack after every 12 shots.
> Czerka 411---- Developed for the Empire.
>Gee-Tech 12 Defender MicroBlaster----400 Smallest blaster - can be concealed in hand. Fires two shots; disposable.
> Imperial Munitions Model 22T4----360 Tough & little. Contains a serial number.
>Merr-Sonn Model B22 "Imperial"---300 Its finger-slotting handgrip allows for fast, accuratedraw from pocket or belt.
>Merr-Sonn Model J1 "Happy Surprise" Palm Blaster----360 A Rodian weapon; it can be carried in a clenched paw/hand.
>Mer-Sonn Model Q2 Hold out blaster----300 Used by Padme and Panaka in the Theed Throne Room.
> Mer-Sonn Model Q4 "Quickfire" Hold-Out Blaster---400 Does not use energy cells;must be recharged by a power resource via cable. Takes 10 min.
Sporting Blaster Pistols [glow=red,1,300]Also called target blasters, sporting blaster weapons fill in the gap between hold-outs and standard blasters.[/glow]
>Drearian Defense Conglomerate Defender----300 Common sporting blaster.
> Luxan Penetrator MB-450------550 No two are the same.
> Merr-Sonn Model 6 "Quick-6"----360 Used for hunting live game.
>SoroSuub X-30 "Lancer" Target Blast Pistol----330 Thin barreled, used by sport hunters or against assassins.
Blaster Rifles and Carbines [glow=red,1,300]Primarily military weapons; used by fringers, smugglers, pirates, and is held w/ 2 hands.[/glow]
>Baktoid Armor Workshop E-5 Droid Blaster----900 The battle droids of the Trade Federation once carried these.
> BlasTech 500 "ESPO" Riot Gun---1,000 Campact, accurate, short-barreled, used with large crowds.
> BlasTech DLA-20A Blaster Rifles-----1,300 Used by mounted troops.
>BlasTech E-11/"Freedom One" Blaster Rifle---1,000 The most identifiable blaster rifle; carried by Imperial stormtroopers.
>BlasTech Firespray DL-87 Stun Rifle----1,000 Fires only 10 shots before depleting its power pack.It stuns rather than kills.
> Core World Arms Pulse-Blast Rifle---2,000 Rare, restricted. Shoots pulse waves.
>Greff-Timms Industrial Type A Pulse Wave Rifle---1,200 Rare, restricted. Long and heavy. Loses effectiveness at 10 meters.
> Imperial Munitions StarAnvil Heavy Blaster Rifle----2,000 The ultimate blaster rifle. Scopes, very powerful.
>Merr-Sonn Deck Sweeper Stun Blaster---2,000 Fires only 5 shots before power pack needs to be replaced. Intended for crowd control.
> Merr-Sonn Model G8---1,100 Military standard.
>N'Gant-Zarvel 9118 Heavy-Carbine---990 Common, military. Used by Rodians mostly.
> SoroSuub Firelance Blaster Rifle---1,200 Stun weapon, a rarity. Good choice for hunters.
>SoroSuub Heavy Tracker 16---1,100 A HEAVY tracker. Stocky, thick-barreled. Military.
Sporting Blaster Rifle [glow=red,1,300]Also called hunting blasters, are lighter and less lethal then standard blaster rifles.[/glow]
> Czerka FS-1 Fareshot---880 A good frontier weapon. Greater range and lighter than most.
> Drearian Defense Conglomerate "Light Sport"---- 800 High quality, well balanced, well-tuned, long range.
> Herloss HBt-4 Hunting Blaster---880 Used on large predators.
> Merr-Sonn LD-1 Target Blaster Rifle---1,100 The LD-1 can be disassembled to fit inside a case. Limited.
>SoroSuub X-45 Sniper Rifle---1,000 Can also be disassembled. Military, but all to popular with assassins.
>Xerrol Nightstinger----1,500 Gas weapon. Fires only 5 shots before gas must be being replaced.
Light Repeating Blasters [glow=red,1,300] Primarily military weapons; rarely seem among civilians.[/glow]
>BlasTech T-21 Light Repeating Blaster----2,000 Autofire puts this weapon under severe stress. Contains cooling units, but can not repair long-terms fights.
>MerrSonn Underslung Rotary Blaster Carbine----2,400 Out of fashion; collector's item.
Ion Guns [glow=red,1,300]These weapons do not work on life forms; they are anti-droid, which cause droids/machinery to be inactive for a short time.[/glow]
> Homemade Ion Gun---300 Damages droids and cybernetic systems. Used by Jawas.
>Merr-Sonn DEMP Ion Carbine (Typical Ion Rifle)---800 Damage affects droids.
>Merr-Sonn DEMP Ion Pistol (Typical Ion Pistol)---250 An anti-droid weapon, will make a protocal droid whimper and plead.
Disruptor Weapons [glow=red,1,300]Gives a concussion wave that knocks out the enemy.[/glow]
> Merr-Sonn Model MSD-32 ---4,000 Rare, illegal. Deadly, unpopular. Sought by assassins.
Slugthrower Weapons [glow=red,1,300]Projectile weapons.[/glow]
> Czerka Adjudicator----325 Must be reloaded after 4 shots.
>Field Sports Air Pistol---200 Small, light weight, Looks like a toy.
> Kelvarek Consolidated Arms Dissuader KD-30----350 Fires 10 shots before reloading. Highly advanced and specialized. Destroys armor.
> Oriolanis Defense Systems Blaster Buster---700 Disarms opponents. Fires 4 shot before reloading.
> Oriolanis Defense System Striker Profectile Pistol----275 Fires 8 shots. Popular in the Outer Rim.
> Morellian Weapons Conglomerate Enforcer Pistol---400 Fires rapidly. 8 shots.
> Yctor Arms Black Powder Pistol---200 Must be reloaded after each shot. Slow to load.
> Czerka Adventurer---360 Fires 15 shots before reloading. Exellent aim over long distance.
> Dresselian Projectile Rifle_(Typical Slugthrower Rifle)----300 Fires 12 shots. Used by Tusken Raiders.
Dart/Flechette [glow=red,1,300]Some projectiles use darts instead of metal slugs (bullets). Flechette canisters are filled with razor-sharp needles, and upon exploding fills the air with flying spikes. Mostly banned.[/glow]
>Prax Arms Protector PRP-502 Hold-Out Shooter----300 Fires 4 darts before reloading. Can disassemble into 4 pieces.
> Prax Arms Stealth-2VX Palm Shooter---360 Can fit in palm. Stores 6 darts. Comes with wrist band,
> Golan Arms FC11 Flechette Launcher----2,000 Fire 6 shots before reloading. Reloads w/ flechette canisters.
> Malaxan Firepwer Incorperated FWG-5 Flechette Smart Pistol----800 Smaller and "safer" canisters; smaller area of target. 8 shots.
>Salus DF-D1 Flechette Launcher----1,200 Imperial. 6 shots.
|
|
|
Post by Jazhara on Mar 19, 2005 18:22:56 GMT -8
Melee Weapons [glow=red,2,300]Weapons used in Hand-to hand combat.[/glow]
Wrist Weapons
> Drolan Plasteel QuickShot Wrist -Caster----500 A wrist mounted crossbow. Small, worn under clothing. Uses quarrels, must be reloaded after every shot. Good for "greeting an enemy with empty hands."
> Kelvarek Consolidated Arms MM9 Rocket System----2,500 Wrist mounted rocket launcher. Lays on wrist. Must be reloaded after every 1 shot. Popular among bounty hunters.
> Prax Arms LG-5 Laser Gauntlet----1,500 Projects lasers from gloved first finger.
Standard Melee Weapons
> Drolan Plasteel Sword (Typical Modern Longsword)---150 Not a vibro-blade, which is illiegal, the longsword in a long-bladed weapon used for defense on primitive worlds, ceremonial dress, or for private collections.
> Garrote----50 A garrote is a weapon (purposed to crush an opponent's throat or air supply) that reanges from simple cloth to steel spun wires. Suffocates.
>Merr-Sonn Snap Baton----100 A basic club.
> Sancretti Arms Whip (Typical Whip)----100 Made from braided leather (bantha hide), metal, or rope.
>Tribal Longspear----80 A basic spear. (see Obi-wan in Geonisis arena)
>Quarterstaff----65 A quarterstaff is a double weapon made out of wood, plasteel, or metal alloy.
> Force Pike-----500 This long, flexible pike can be set to stun or lethal blows. (See Royal Red Guards)
Stun Weapons [glow=red,2,300]Weapons that stun living opponents. [/glow]
>Merr-Sonn Stun Baton (Typical Stun Baton)----50 Simplest form of stun baton. Used by corporate agents and local police forces alike. Produces a mild charge enough to render one unconcious.
> Merr-Sonn Z2 Stun Baton----700 Used by corporate agents and slavers. Higher voltage than average stun baton.
> Phalandrix Personal Protection Stun Gauntlets----500 Heavy gauntlets interwoven w/ circuitry to deliver electric shock when they hit.
> SoruSuub CS-12 Stun Master---700 Small cylinder, produces extremely large, no-lethal charge.
> TholCorp Neuronic Whip---700 Rare, illegal. Cannot affect armored advasary. *stun whip* Used mostly by slavers on Outer-Rim worlds.
Grenades & Explosives [glow=red,2,300]Explosives can be thrown at their targets, or placed nearby.[/glow]
> Czerka Chemical Load Grenade--- *varies by load* Creates nauseating gas, chemical grenade. Cost varies on size and load of grenade. Specially made.
>Thermal Detonator---200 This is a highly explosive detonator that can be set on a timer.
>Czerka Spora/B Stun Grenade---700 This plum-shaped grenade explodes and fills the air with a swarm of Bothan stun spores, which numb the target's respiratory systems. Those within the blast area go unconcious. Individuals may suffocate without proper treatment. >Greff-Timms 0033X Grenade---400 Relic of the past- the 0033X was used by Old Republic jump troopers long ago.
> Merr-Sonn C-10 Stun Grenade---600 Smooth grenade lacking a chrome shield. Concussive energy knocks target unconcious within blast area.
> Merr-Sonn C-14A Stun Grenade---500 A mulit-faceted metallic sphere w/ a club-like handle, the C-14A is dotted w/ beamsplitters. It discharges when it hits the ground, lighting the blast area w/ energy. Mainly used by Imperials, or for crowd control.
>Merr-Sonn C-16 Fragmentation Grenade---500 Fills the air with metal shards.
> Merr-Sonn C-22 Fragmentation Grenade---700 Has a timer & a magnetic grapple that allows it to be placed (not thrown) against vehicles.
>Merr-Sonn G-20 Glop Grenade---600 Has a timer. Upon exploding the G-20 grenade sprays its burts radius with an adhensive foams that slows or completely imprisons its targets. Glop becomes brittle after 5 minutes, or may be removed with glop dissolver.
>Merr-Sonn WW-41 Cryban Grenade---800 Explodes releasing extreme cold. Does not harm armored or heavily clothed creatures. Also affects droids.
Grenade Launchers
>Merr-Sonn GL-11/GL-11a Handheld Grenade Launcher----2,000 Fires 4 shots before reloading. Fires stun OR fragment grenades.
> Merr-Sonn MobileMortar-3----4,000 Military weapon, fires 12 shots before reloading. Small repulsorlift tripod that reduces weight.
>SoroSuub TTT-54 "Thumper"----4,000 Fires 5 shots before reloading, lacks tripod, shorter range than the MobileMortar-3.
Flame Projectors [glow=red,2,300]Also called flamers, these shoot a jet of ignited liquid that has a short range but deals great damage- even sets targets on fire.[/glow]
> Czerka CZ Wrist-Mounted Flame Projector----800 **See Jango Fett on Geonosis** Can be used 5 times before reloading.
> Merr-Sonn Model C-22 Flame Carbine---500 A "blaster" that shoots flame from the barrel. Canister may be used 10 times before reloading.
> Merr-Sonn Model CR-24/Czerka CZ-24-------700 Much larger than the flame carbine, the C-24 is more of a military weapon. Also called "The Flamemaster".
>Merr-Sonn Model CR-28/Czerka-28-------2,500 The heaviest of flamers, the CR-28 fires 50 times before reloading. Must be mounted on a stable, tripod, or unmoving station.
Species-Specialized Ranged Weapons [glow=red,2,300]Special weapons made for certain species.[/glow]
> Rheshalva Intersteller Armaments Rodian Repulsor-----3,000 (pair) Beautiful and deadly, the Rodian repulsor throwing razor has a good range, a homing beacon, and returns to thrower. If unable, it sends out a chirping sound. This weapon is sold in pairs.
Weapon Attachments and Accessories [glow=red,2,300]Things that can be added to blaster, modifying weapons, or personalizing them.[/glow]
>BlasTech Ramtek-----750 This portable device allows weapons to recharge faster. A power pack recharger.
> Merr-Sonn Nonsonic Silencer/Flash Supporter-----900 This is a silencer that fits over the muzzle of a slugthrower, and reduces noise and flash of fireing. Reduces range however.
> Merr-Sonn Targeter Ranging Scope-----750 This scope fits on blaster rifles. Increases ability for sharpshooting.
>Novaless Soni-Optics Target Imager----3,000 A computerized scope. Can be fitted on any blaster rifle. Tracks target. Negates target's concealment.
|
|
|
Post by Onesa on Dec 2, 2007 18:00:29 GMT -8
Lunk saunters into the Emporium. [Trandoshan] "I require these supplies." He holds a datapad in his hand.
>BlasTech Firespray DL-87 Stun Rifle----1,000 Fires only 10 shots before depleting its power pack.It stuns rather than kills. >BlasTech Ramtek-----750 This portable device allows weapons to recharge faster. A power pack recharger.
Payment is exchanged. He gathers his gear and leaves.
|
|